Common Events: Getting Items, Weapons, and Armor

Following up on the last Common Events tutorial, the same method can be used to keep message boxes consistent when acquiring weapons, armor, and other items as well as just gold. Gold was an easy starter because there is an event command for adding a variable amount of gold to the player’s inventory. To doContinue reading “Common Events: Getting Items, Weapons, and Armor”

Common Events: Sounds and Getting Gold

Common events allow for repeating common sets of commands that will be used throughout the game. They are also very useful for keeping consistency throughout your game. One use I have for common events is for event-based sound effects. It may sound silly at first to have a common event with only a single commandContinue reading “Common Events: Sounds and Getting Gold”

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